Mage/Skills

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Mage skills can largely be divided into three types; fire spells, which focus exclusively on dealing damage; wind spells, which deal damage in addition to a host of other utilitarian effects, largely dependant upon the Charged state; and a collection of other skills that increase the Mage's power through buff effects, favoring neither school of magic.

Mage Elite Skills focus on adding other schools of damage into the Mage's repertoire, though some are more devoted to enhancing the flavor of the basic mage.

Contents

[edit] Classicon mage.png Mage General

Icon Skill Name Lvl Mana Range Cast Time Cooldown Skill Effect
Skill mag1-1.png Fireball 4 30 225 Instant 6 seconds Casts a fireball, causing ( 50...362.5...775 )
(+12.5 per upgrade) +.30x INT Fire damage.
Skill mag3-1.png Lightning 8 20 150 Instant 20 seconds A lightning strike inflicts ( 35.3...207.8...435.5 )
(+6.9 per level) + .10x INT Wind damage, Rooting the target for 3-12 (+0.21 per upgrade, players max 10) seconds.
Skill mag9-2.png Wisdom 12 N/A N/A Passive N/A Intelligence is permanently increased by ( 10...35...68 )
(+1.0 per upgrade) points.
Skill mag12-2.png Intensification 16 10 Self Instant 120 seconds Magical Damage increases by 10%. Effect lasts for 20 seconds.
Skill aug39-2.png Silence 20 50 150 Instant 24.0 seconds Silences the target for 4-10 (max 50 lvl, players max 5) seconds.
Skill mag42-2.png Fire Ward 24 120 Party Instant None Increase the party's Fire resistance by ( 10...60...126 )
(+2.0 per upgrade) points for 10 minutes.



[edit] Classicon mage.png Mage Class-Specific

Icon Skill Name Lvl Mana Range Cast Time Cooldown Skill Effect
Skill mag18-1.png Elemental Catalysis 1 None Self Instant 300.0 seconds For 20.0 seconds magical damage is enhanced by 20.0% and casting time is reduced by 50%.
Skill mag6-2.png Flame 1 20 225 3.0 seconds None Launches a searing fireball, which deals ( 70...595...1288 )
(+21.0 per upgrade) points of Fire damage.
Skill mag15-1.png Electrostatic Charge 2 75 Self Instant 120.0 seconds Absorbs up to 2%..30% of your HP of direct damage from enemies for 60.0 seconds.
Skill mag new50-6.png Plasma Arrow 2 15 200 2.0 seconds None Causes ( 40...340...736 )
(+12.0 per upgrade) +.10x INT points of Wind damage and puts you in Charged state which in turn increases the chance to inflict critical damage with magical attacks by ( 2...19.5...42.6 )
(+0.7 per skill level).
Skill mag6-2.png Eruption 8 N/A N/A Passive N/A Fireball and Flame have a chance to explode and cause additional Fire damage.
Skill mag new50-5.png Electric Bolt 10 30 200 1.0 second None Inflicts ( 10...72.5...155 )
(+2.5 per upgrade) +.10x INT Wind damage, and afterwards ( 8...88...193.6 )
(+3.2 per upgrade) every 2 seconds for a total of 12.0 seconds.
Skill mag24-1.png Discharge 10 40 Self Instant 15.0 seconds Inflicts ( 55...400...855.4 )
(+13.8 per upgrade) +.30x INT Wind damage to targets within range and a Stun for 5.0 seconds.
Skill mag54-1.png Meteor Shower 14 35 150 Instant None Conjures a meteor shower which causes 5 hits with ( 40...210...434.4 )
(+6.8 per upgrade) +.29x INT points of magical damage.
Skill mag new50-7.png Electric Explosion 16 10 200 2.0 seconds None Causes ( 50...425...920 )
(+15.0 per upgrade) +.20x INT points of Wind damage to the target.
Skill mag21-2.png Phoenix 18 40 120 Instant 10.0 seconds Summon a phoenix that causes ( 55...400...855.4 )
(+13.8 per upgrade) +.10x INT Fire damage to targets in its path. Effective up to a range of 120.
Skill mag new50-8.png Electric Compression 20 None Self Instant None When used in Charged state, the force of thunder and lightning is stored deep within you and allows for the use of Static Field.
Skill mag new50-9.png Static Field 20 20 150 1.0 seconds None You use the power of thunder and lightning to attack your opponent, Rooting him for ( 10...20...33.2 )
(+0.4 per upgrade) seconds. (Effects will be removed if attacked)
Skill mag3-2.png Wind Knowledge 22 N/A N/A Passive N/A Increases resistance to wind by ( 2...12...25.2 )
(+0.4 per upgrade), and increases Wind Damage by ( 5%...30%...63% )
(+1.0% per upgrade). (max 50 lvl)
Skill mag1-2.png Fire Knowledge 22 N/A N/A Passive N/A Increases resistance to fire by ( 2...12...25.2 )
(+0.4 per upgrade), and increases Fire Damage by ( 5%...30%...63% )
(+1.0% per upgrade). (max 50 lvl)
Skill mag72-1.png Purgatory Fire 26 35 50 Instant None Summons purgatory fire, causing ( 45...327.5...700.4 )
(+11.3 per upgrade) +.10x INT points of Fire damage to targets within a range of 50.
Skill mag6-1.png Energy Influx 28 45 Self Instant 120.0 seconds The chance to inflict critical damage with magic attacks is increased by ( 10...85...184 )
(+3 per upgrade) for ( 30...67.5...117 )
(+1.5 per upgrade) seconds.
Skill mag48-2.png Energy Well 30 None Self Instant 120.0 seconds Mana cost for all skills are reduced by ( 10%...22.5%...39% )
(+0.5% per upgrade) for 50.0 seconds.
Skill mag30-2.png Elemental Weakness 32 50 250 Instant None Decreases the target's Magical Defense by 10% for 30 seconds.
Skill mag27-2.png Thunderstorm 34
Requires
Lightning
+15
50 180 Instant None Summon a thunderstorm that inflicts 3 times ( 40...290...620 )
(+10.0 per upgrade) Wind damage targets within range with an additional Slowdown in movement and attacks for 5.0 seconds.


[edit] Classicon mage.png Mage Item Set Skills

Icon Skill Name Level Mana Range Cast Time Cooldown Description
Sp mag 003.png Stone Scale Blade 55 100 MP 250 2s Causes 1200.0 Earth Damage.

Extract from the Fearless Cloth set sold by Nabod Klein in Dalanis.

Sp mag 002.png Lucky Chance 55 250 MP 150 Instant 12s Unpredictable magic energy. Whether it is fire or wind isn't yours to decide, you can only let the gods decide.
  • Fiery Chance: Inflicts 550.0 Fire Damage to a single target, and a further 800.0 Fire Damage every 2 seconds for the next 8.0 seconds.
  • Stormy Chance: Cause 550.0 Wind Damage and slows Movement Speed by 60.0% for 8.0 seconds.

Extract from the Bloody set from the Hall of Survivors.

Sp mag 001.png Recover Magic 55 Instant 3m For 60.0s after using this skill, each time you cast a spell it may restore (5.0%+1000.0) mana.

Extract from the Elemental Flame set from the Hall of the Demon Lord.

Sp mag 004.png Unharmed 58 250 MP Self Instant 3m Reduces aggro by 30% for 30 seconds.

Extract from the Puppet Staff and Enforcer's Armor from Warnorken Arena.

Sp mag 005.png Earth Collapse 60 350 MP + 8% HP 2s 60s Summons 5 nearby Rune Pillars, decreasing the damage dealt to multiple targets in the area by 3.0%. A target touching a pillar will be attacked by falling rocks, causing 1500.0 Earth Damage.

Extracted from the Flower God set from the Raksha Temple.


[edit] External links

Mage skills at romdata

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