Minigames

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[edit] Malatinas

A 6 by 6 square playing field where treasures and traps are buried,
with a magic wand in the middle that talks and casts Area Of Effect Magic.
(of which it can't hit the corners)

The game will scale to your level.

Minigame entrance is the clown on Varanas Plaza.

Open all chests and squares to win it.

When you win you will be awarded with an Arcane Transmutor Charge.

[edit] Titles

Survivor of Malatina's Game
Finish the minigame once.
(go back to the clown to receive the title)

Contender of Malatina's Game
Finish the minigame 30 times.
When Equiped grants: +15 Defense, +2 All Attributes and +100 HP

King of Moles
Finish the minigame 100 times.
When Equiped grants: +25 Defense, +6 All Attributes and +200 HP

[edit] Main Strategy

  • Take out the guards
  • Don't loot guards and dug up guards (bad loot)
  • Loot the Golem on the other hand (good loot)
  • You can prevent the "sitting down" warning while opening treasure chests by drinking a potion
  • The knock down doesn't reach you on the corner tiles.
  • Make sure you know the bomb distance and don't walk too far

[edit] Strategy : Mage


  • Fight dug up guards and golems with Flame and root them with a high level Lightning

[edit] Strategy : Priest

  • Use main attack spell, cycling through targets with TAB (use enough buff food/potions to one-hit each)
  • You can cast your attack spell while digging tiles (and opening treasure chests, if you drink a potion first)
  • You can cast Holy Aura when you feel a knock down approach, this will prevent it from interrupting you

[edit] Malatinas : Course of Terror

Puzzle game with several square that need different actions to pass them.

Minigame entrance is the clown on Varanas Plaza.

The game will scale to your level.

[edit] Rules

Finish round 1 before 9:00 on the timer to be granted a chance for the precious key,
finish round 2 in 3 minutes to receive the precious key.

Finish round 3 before 6:00 on the timer to be granted a chance for the precious key,
finish round 4 in 3 minutes to receive the precious key.

[edit] Chest Rewards

Normal

Chance on one of below:

Precious

Chance on one of below:

[edit] Curse Scrolls

Can be bought from the clow before accepting the challenge,
and from the Witchcraft Scroll Collection Box.

Turns a Seal (Giant Vine) within a range of 50 into a Seal (Heavy Artillery Vehicle).

Transport yourself to the Course of Terror entrance (the place the treasure is at).

If you have reached the special target and after successfully using it,
you will lose the qualification for obtaining the Precious Key.

Use this to change the time limit of Malatina's Course of Terror from 15 minutes to 20 minutes.
Present it before the game starts for it to be effective.

Permanently freezes all Clown Spirit and Void Summoning Barrier within a range of 150.

[edit] Titles

Please give me a little more time
Trade 50 Ghost Cards for it
When Equipped grants: +5 All Attributes, +28 Defense and +100 HP

Ghost Card Collector
Have the previous title and trade 100 Ghost Cards for it
When Equipped grants: +6 All Attributes, +30 Defense and +160 HP

Fire! For victory!
Have the previous title and trade 150 Ghost Cards for it
When Equipped grants: +8 All Attributes, +32 Defense, +180 HP and +10 Physical Crit Resistance

More bombing equals more treasures
Have the previous title and trade 200 Ghost Cards for it
When Equipped grants: +12 All Attributes, +36 Defense, +320 HP and +12 Physical Crit Resistance

Who else wants to be cannon fodder?
Have the previous title and trade 250 Ghost Cards for it
When Equipped grants: +15 All Attributes, +40 Defense, +350 HP and +15 Physical Crit Resistance

Perfect Holy Oath
Have the previous title and trade ??? Ghost Cards for it
When Equipped grants: +20 All Attributes, +50 Defense, +400 HP and +20 Physical Crit Resistance

[edit] Strategy

  • You need very little dps to destroy the ghost clown containers.
  • You can use a branch from one hedge to burn down another.
  • You can walk over a magic gate if you stick to the side. This will trigger gates and ghost clown containers.
  • There are two rows of gates. First determine which of these will give you most access the the area behind, focus on that gate.
  • If you have sufficient dps you can destroy the iron gates yourself, and don't need a cannon.
  • You can destroy tiles before they become targetable by using ALT+1 from the cannon, and then selecting the tile.
  • You can skipping opening the chests, and immediately go for the next round to save time (the phirius shells are the most important reward anyway).

[edit] Goblins in Disguise

Unlike the others this is a group minigame.

Minigame entrance is the clown in Silverfall.

The game will scale to your level. Before you enter, be aware that you will most likely need a group for this! That means healers, tanks, and dps.

Note: It appears that every member of the group can loot each chest in the instance.

There are three phases to this game:

1 - Kill 40 worms.

Casters beware! These hit for about 3-4k on a Mage geared for HoTO.

Note: There are some chests in the area that have the same drops as other phirius token mini games

2 - Kill 60 Goblins.

Again, a full group is required for this part (unless you have a bunch of mages or just well geared DPS).

Each time you kill a goblin, every goblin in the instance gains a buff that adds 2% to their attributes, and this stacks.

Thus, by the time you are done with the goblin phase, they will have +120% to their attributes.

You can save yourself time (and deaths) by not going down the spiral staircase in the goblin phase. You will get 60 kills without going downstairs, and avoiding these guys will make it easier to reach the end. The fewer stacked buffs the goblins get, the better.

3 - Kill Elementals.

At the end there is a large room. You go up a spiral staircase and there are four groups of elementals of four elements. One group will spawn a boss elites that you have to kill (200k, easy tank and spank). Each time you kill a group of elementals, the structure they are near spawns a treasure chest for you to loot. Again, these are the same drops out of other minigame chests. The last chest you open will have good drops. Thus far, i've gotten 3 x Arcane Transmuter Charge, and a Master's Simple Repair Hammer. It also contains 2 Goblin Champeon Badges.

After you have completed the elemental phase, a portal will appear downstairs that you can leave the instance with.

[edit] Titles

Goblin Hero
Trade in for 10 Goblin Champion Badges.

Move along, Goblin!
Trade in for 100 Goblin Champion Badges.

Green Miracle
Trade in for 250 Goblin Champion Badges.

[edit] Ancient Treasure Hunt

A small dungeon with several types of mobs.
All your skills will be Disabled,
Only event skills given by the minigame will be available

The game Doesn't will scale to your level.Clarified - this game WILL NOT scale to your lvl, but requires no fighting. Only higher lvl advantage is invisibility works better

Minigame entrance is in Sicillia plains near the waterfall north of Gurla. Talk to Ange Rassa to get in and trade Stone Totem Fragments

Light the 3 elemental candles to win.

When you win a treasure room will be opened in the middle.

A good guide and detailed map can be found at https://forum.runesofmagic.com/showthread.php?t=174361.

[edit] Map

Ancient Treasure Hunt.png


FYI: I'm not posting a new map because, I don't know how but, this one is wrong. The one mistake I noticed - there may be more - there should only be 3 elemental candlesticks, not 4.
Answer: Its not wrong. Its incomplete. In one game there are only 3 candles thats right, but in each room there are 2 possible places, so there are still 2 missing.

[edit] Skills

Name Icon Cooldown Effect
Invisibility Skill thi12-2.png 30 seconds 1 seconds cast. You become invisible for 15 seconds, so enemies won't attack you.
Ghost guard dogs will dispel this effect if they get near you!
Feign Death Skill thi new35-1.png 60 seconds Instant cast. You drop down on the floor, leaving combat and making enemies loose interest in you.
After ~15-20 seconds enemies go away from your "corpse" and resume their standard movement paths.
You then must manually stop this ability by right clicking it's icon in upper right corner near map, because you'll lay on the floor for 5 minutes otherwise.
Snipe Skill ran18-1.png 180 seconds 2 seconds cast. You 1-hit kill any enemy.
Azure rejuvenation 15 seconds Instant cast. Restores your hp - about 60k.
Binding Chain Skill kni15-2.png 20 seconds 1 second cast. You root your enemy in place for 10 seconds.
Ghost archers can still attack and use their abilities under root effect!
Ghost Cavalier Skill war24-2.png Chest loot only
3 seconds
1 time use ability. You transform into Ghost Cavalier for 15 seconds, instantly leaving combat and making all enemies ignore you.
Protective Shield Skill kni48-1.png Chest loot only
1 second
Instant cast. You become invincible for 15 seconds.
Good ability in combination with feign death.
Poisonous Trap Skill thi new45-4.png Chest loot only
3 seconds
2 seconds cast. Lay down a trap for enemies will damage a % of their health

[edit] Titles

Treasure Seeker
Finish the minigame once.
(Talk to Ange Rassa)

Ghost Cavalier Criminal
Finish the minigame 10 times.

Rune Investigation Team Hero
Trade 30 Ruins Investigation Medals (150 Stone Totem Fragments, this title does not appear to give any bonuses).

Treasure Hunter
Finish the minigame 50 times.

Owner of the Treasure Mountain
Finish the minigame 100 times.

[edit] Chest loot

Ancient Treasure chest:

Jade Treasure Chest:

  • Rank 3/7 Tier 1/3 runes

Amethyst Treasure Chest:

  • Azure 30day mount parts (contract, core, fragment I,II,III,Armor)
  • Infernal 30day mount parts (contract, core, fragment I,II,III)
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