Rogue skills center around dirty fighting, attacking opponents who are vulnerable because they are either bleeding or cannot see the Rogue. The skill tree is largely oriented around dual-wielding daggers but has a large variety of niche abilities that increase their survivability and mobility.
Rogue Elite Skills have myriad uses but generally amplify the advantages conferred by a Rogue's choice of secondary class.
[edit]
Rogue General
| Icon
|
Skill Name
|
Level
|
Energy
|
Range
|
Casting Time
|
Cooldown
|
Skill Effect
|
|
Shadowstab
|
1
|
20
|
50
|
Instant
|
0
|
Causes 70.0% + 0.20 x AGI (+4.9% per upgrade) main hand weapon DPS with an additional Bleed effect. For 10.0 seconds Bleed causes 5.0 (+2.5 per skill level) damage every 2 seconds. (Extra effect is only produced if the main hand is wielding a dagger.)
|
|
Throw
|
4
|
0
|
200
|
Instant
|
4.0 seconds
|
Throws a hidden weapon at the target, causing 100% (+7.0% per upgrade) projectile DPS.
|
|
Blind Stab
|
8
|
20
|
50
|
Instant
|
10.0 seconds
|
Inflicts 20.0 (+4.0 per upgrade) physical damage with an additional Blind effect for 15.0 seconds. (Must be in front of the target to use skill.)
|
|
Projectile Training
|
12
|
N/A
|
N/A
|
Passive
|
N/A
|
Can equip projectiles.
|
|
Off Hand Training
|
16
|
N/A
|
N/A
|
Passive
|
N/A
|
1-H weapons can be held in off hand.
|
|
Agility
|
20
|
N/A
|
N/A
|
Passive
|
N/A
|
Permanently increases chance to dodge by 2.0% (+0.1% per skill level)
|
|
Nimble Hands
|
24
|
N/A
|
N/A
|
Passive
|
N/A
|
Increases speed of normal attacks by 2.0% (+0.1% per skill level).
|
|
Shadow Step
|
28
|
20
|
100
|
Insant
|
20.0 seconds
|
Instantly moves behind the target.
|
[edit]
Rogue Class-specific
| Icon
|
Skill Name
|
Level
|
Energy
|
Range
|
Casting Time
|
Cooldown
|
Skill Effect
|
|
Assassin's Rage
|
1
|
None
|
Self
|
Instant
|
300.0 seconds
|
For 15.0 seconds, the chance to deal critical hits is raised by 1500.0, and during that time critical damage is enhanced as well.
|
|
Low Blow
|
2
|
30
|
50
|
Instant
|
None
|
Inflicts 80.0% (+7% per upgrade) main hand weapon DPS, and if the target already suffers a Bleed effect, it can cause an additional Grievous Wound for 10.0 seconds.
|
|
Wound Attack
|
6
|
35
|
50
|
Instant
|
6.0 seconds
|
Causes 105.0% (+6.3% per upgrade) of main hand weapon DPS + 0.2 x AGI damage. For each Bleeding or Grievous Wound, you already inflicted on the target, Wound Attack can cause additional damage.
|
|
Dagger Mastery
|
10
|
N/A
|
N/A
|
Passive
|
N/A
|
Increases dagger damage by 10.0% (+1.2% per upgrade).
|
|
Blind Spot
|
14
|
25
|
50
|
Instant
|
6.0 seconds
|
Attacks target from behind, causing 150% (+9.0% per upgrade) main hand weapon DPS + 0.3 x AGI physical damage and adds a bleeding that deals 5 (+2.5 per upgrade) damage every 2 seconds for 6 seconds. (Must hold a dagger and be behind the target.)
|
|
Numbing Dagger
|
16
|
Requires 1 projectile
|
150
|
1 second
|
None
|
Throws a poisoned dagger that can root the target for 10.0% (+0.4 per upgrade) seconds. Can only be used on Humanoids and Beasts. (Requires to be Poisonous; consumes 1 projectile, target awakens when attacked)
|
|
Poison
|
16
|
Requires 1 Poison Bottle
|
Self
|
1 second
|
None
|
For 900.0 seconds normal attacks have a 50% chance to add Poisoned effects and the target's damage is lowered by 2%. (Can be stacked 4 times, consumes 1 poison potion.)
|
|
Hide
|
18
|
None
|
Self
|
Instant
|
None
|
You go into hiding to avoid discovery by the enemy. Your movement speed is reduced by 50% (-0.6% per upgrade).
|
|
Premeditation
|
18
|
20
|
Self
|
Instant
|
None
|
Makes your next attack from behind a critical attack, and the power of the critical attack is increased by 40.0%. (Cannot be used in combat.)
|
|
Sneak Attack
|
22
|
30
|
50
|
Instant
|
None
|
When behind the target, Sneak Attack causes 130.0% (+7.8% per skill level) main hand weapon DPS with an additional 3-second Stun and 6-second Bleed effect. (Can not be used when already in combat. Requires dagger to cause Bleed effect.)
|
|
Treasure Hunter
|
26
|
N/A
|
N/A
|
Passive
|
N/A
|
Increases your and your party's chances of finding items by 5.0% (+0.3% per upgrade).
|
|
Vanish
|
30
|
None
|
Self
|
Instant
|
600.0 seconds
|
Vanish from sight for 20.0 seconds, removing all aggro and leaving combat.
|
|
Off Hand Master
|
32
|
N/A
|
N/A
|
Passive
|
N/A
|
Increases off hand damage by 4.0% (+0.3% per upgrade) and chance to hit by 4.0% (+0.3% per upgrade).
|
|
Sprint
|
34
|
None
|
Self
|
Instant
|
300.0 seconds
|
Increases moving speed by 10.0% (+0.6% per upgrade) for 30 seconds.
|
|
Evasion
|
36
|
None
|
Self
|
Instant
|
120.0 seconds
|
Increases dodge rate by 10.0% (+0.5% per upgrade) for 10 seconds (+0.2 second per upgrade).
|
|
Combo Throw
|
38
|
Requires 1 projectile
|
150
|
Instant
|
4.0 seconds
|
Throws 2 hidden weapons. Each weapon causes 100.0% (+7.0% per upgrade) projectile DPS.
|
|
Shadow Prison
|
40
|
50
|
180
|
Instant
|
None
|
Binds the enemy's shadow. The target cannot move or use skills for 5.0 seconds.
|
|
Informer
|
42
|
None
|
Party
|
Instant
|
300.0 seconds
|
Increases party members' chance to deal critical hits by 30.0 (+5.4 per upgrade) for 60 seconds.
|
|
Fervent Attack
|
44
|
None
|
Self
|
Instant
|
300.0 seconds
|
For 30 seconds, the speed of normal attacks is increased by 5.0% (+0.3% per upgrade) and defense is decreased by 5.0% (+0.3% per upgrade).
|
[edit]
Rogue Item Set Skills
| Icon |
Skill Name |
Level |
Energy |
Range |
Casting Time |
Cooldown |
Description
|
|
Escape
|
55 |
30 |
Self |
Instant |
2m
|
Escape from the control of your opponent. For 8.0 seconds, be immune to Root and Helpless as well as be hidden.
Extract from the Giant Fist set from the Hall of Survivors Atrocity set from the Hall of the Demon Lord.
|
|
Night Attack
|
55 |
25 |
50 |
Instant |
25s
|
Must be used from behind the target. Causes 350.0% main hand weapon DPS and increases off-hand weapon damage by 10.0% for 15s. (After the effect has ended it cannot be triggered again for 25.0 seconds.)
Extract from the Fearless Leather set sold by Nabod Klein in Dalanis.
|
|
Phantom Stab
|
55 |
35 |
120 |
Instant |
60s
|
Rush towards the target at lightning speed. Causes 200.0% main hand weapon DPS to target and up to 4 targets next to them.
Extract from the Atrocity set from the Hall of the Demon Lord Giant Fist set from the Hall of Survivors.
|
|
Unknown Choice
|
58 |
20 |
Self |
Instant |
3m
|
After use your will have the opportunity to receive one of the following three buffs:
- Excite: Increases Physical Attack Power by 5.0% + 500 points.
- Blood Boil: Increase Crystal Physical Hit Rate by 250 points.
- Immortality: Increases Maximum HP by 5.0% + 1000 points.
Extract from the Puppet Dagger and Controller's Armor set from Warnorken Arena.
|
|
Yawaka's Blessing
|
60 |
30 |
Self |
Instant |
None
|
For 900 seconds, Yawaka's wild power blesses you, increasing off-hand damage by 3.0%, and restoring 2.0 energy every 8 seconds.
Extract from the Speedshadow set from the Raksha Temple.
|
| Bug
|
|
Premeditation currently works on all strikes from any location.
Vanish will sometimes takes several seconds longer than normal to cause the rogue to leave combat.
|