Note: Wardens cannot have Knight or Priest as their sub-class.
[edit]
Warden / Druid
(Druid/Warden)
This mix favors melee combat by the player, but also prefers the Nature Crystal as a pet. The Remove Curse ability is a good preventative measure for your allies, and Quick Reflexes increases your pet's ability to not be critically hit, if at all. Earth Spirit Essence empowers your weapon, making your melee attacks more powerful. Natural Spring allows your Charged Chop to provide HP restoration to you and your allies. Crystal Heal, heals allies within a small range. Connection allows your pet healing ability to also increase its damage for 60 seconds.
| Icon |
Skill Name |
Lvl |
Consume |
Range |
Cast Time |
Cooldown |
Skill Effect |
Upgradeable
|
|
Remove Curse
|
15
|
150 Mana
|
180
|
Instant
|
10.0 seconds
|
Removes cursed state from one friendly target. (this is a pet skill) can only be used when you have the Nature Crystal pet summoned.
|
No
|
|
Magic Control
|
20
|
30 energy
|
180
|
Instant
|
None
|
Restricts target's magic energy. Decreases target's magic attack and physical attack by 2...12.7% for 20.0 seconds. (this is a pet skill) can only be used when you have the Spirit of the Oak pet summoned.
|
+0.16% per level
|
|
Quick Reflexes
|
25
|
N/A
|
N/A
|
Passive
|
N/A
|
Increases pet physical critical and dodge rate resistance by 5...105.5 points.
|
+1.5 per level
|
|
Earth Spirit Essence
|
30
|
30 mana
|
Self
|
Instant
|
None
|
Cloaks your weapon in the power of earth. Normal attacks inflict 100... 770 points of earth damage for 600 seconds.
|
+10 per level
|
|
Natural Spring
|
35
|
N/A
|
Self
|
Passive
|
None
|
When you use Charged Chop, party members within a range of 75 will recover 90 HP.
|
|
|
Connection
|
40
|
N/A
|
Self
|
Passive
|
None
|
Your Elven Prayer can bestow an additional spell onto your pet temporarily increasing physical and magical damage. (Every time Elven Prayer is used the pet will gain the "Connection" buff increasing its physical and magical damage by 10% for 60 seconds)
|
|
|
Blade of Protection
|
45
|
20 Mana
|
50
|
Instant
|
10 Seconds
|
An attack with the Power to Protect. Inflicts 70% main hand weapon DPS. Upon hitting a target it may increase the physical defense of friendly units within a radius of 70 by 5% for 10 seconds.
|
+4.2% DPS per level
|
|
Crystal Heal
|
50
|
30 Mana
|
70
|
Instant
|
30 seconds
|
Restores 80 HP to multiple friendly party members. (Requires Nature Crystal).
|
|
[edit]
Warden / Mage
(Mage/Warden)
A melee oriented, fairly eclectic class combo as the elites offer abilities to various pets. For example, Tough Oak gives a shortened cool down to the skill Punch from the Spirit of the Oak, while Spiritual Feedback enhances the power of your Oak Walker. Narrow Escape is a coveted ability to instantly rebirth your pet after it dies.
| Icon |
Skill Name |
Lvl |
Consume |
Range |
Cast Time |
Cooldown |
Skill Effect |
Upgradeable
|
|
Wind Chop
|
15
|
20 mana
|
50
|
Instant
|
None
|
Inflicts 90...451.8% main hand weapon DPS, and may also inflict 20...690 wind damage.
|
+6.74%, +10.3 damage
|
|
Tough Oak
|
20
|
N/A
|
N/A
|
Passive
|
N/A
|
Increases your pet's defense by 5% and reduces Punch CD time by 1 second.
|
+1.0% per level (max 50 lvl)
|
|
Oak Blessing
|
25
|
N/A
|
N/A
|
Passive
|
N/A
|
Enhances Heart of the Oak health effect and restores 50...3550 hp every 5 seconds.
|
+50 HP per level
|
|
Nature's Revenge
|
30
|
N/A
|
N/A
|
Passive
|
N/A
|
Enhances the defensive abilities of the Nature Crystal.
|
No
|
|
Spiritual Feedback
|
35
|
N/A
|
Passive
|
N/A
|
None
|
Enhances the power of your pet "Oak Walker". When your skill delivers a critical hit, the attack power of the Oak Walker will be greatly enhanced.
|
No
|
|
Crystal Womb
|
40
|
N/A
|
?
|
Instant
|
None
|
Orders your Nature Crystal to protect team members by protecting them in its shards. Reduces magical and physical damage by 20% for multiple friendly targets within a radius of 100 for 10 seconds.
|
No
|
|
Narrow Escape
|
45
|
?
|
?
|
Instant
|
20 Minutes
|
Lets your pet be reborn after death.
|
No
|
|
Pet Enhance
|
50
|
3% MP
|
N/A
|
Instant
|
2 Minutes
|
Temporarily enhance your pet’s abilities, increasing its physical attack power and physical damage by 30% for 30 seconds.
|
|
[edit]
Warden / Rogue
(Rogue/Warden)
A mix favoring the Oak Walker pet. Thorn Upgrade increases your Thorny Vines ability, providing a good source of damage over time. Soul of the Spirit Tree not only increases Power of the Wood Spirit, but increases its critical chance when the target reaches a low amount of health. Store Power causes your Charged Chop to have an even greater amount of damage, and Critical Feeling gives you a flat-out chance to deliver critical hits. Together delivers a huge amount of damage instantly, and then increases your damage overall for a short time after.
| Icon |
Skill Name |
Lvl |
Consume |
Range |
Cast Time |
Cooldown |
Skill Effect |
Upgradeable
|
|
Achilles' Heel Strike
|
15
|
30 energy
|
50
|
Instant
|
2 seconds
|
Attacks the target's Achilles' heel. Inflicts 80.0...401.6% main hand weapon DPS, and it may raise the critical rate of yourself and your pet by 5...85.4 for 10 seconds. (Can be triggered only once every 20 seconds)
|
+4.8% and 1.2 critical per level
|
|
Thorn Upgrade
|
20
|
N/A
|
N/A
|
Passive
|
N/A
|
Increases damage done by Thorny Vines by 50% and restores 10% of your mana when the effect ends.
|
No
|
|
Gravel Attack
|
25
|
30
|
50
|
Instant
|
6 Seconds
|
Inflicts 90...425%* main hand weapon DPS on target. Each successful hit may also inflict 15...216** points of additional earth damage every 2 seconds for 6 seconds. Effect consumes 5...165.8 MP***.
|
+5%* +3** +2.4***
|
|
Soul of the Spirit Tree
|
30
|
N/A
|
N/A
|
Passive
|
N/A
|
Increases the damage inflicted by Power of the Wood Spirit. When the target's HP reaches 30%, the critical hit chance of the Wood Spirit increases by 15%.
|
|
|
Store Power
|
35
|
N/A
|
N/A
|
Passive
|
N/A
|
Slightly increases the damage of your Charged Chop, and also increases its critical hit rate by 10%.
|
No
|
|
Critical Feeling
|
40
|
N/A
|
N/A
|
Passive
|
N/A
|
If your Oak Walkers' Sepal Stab successfully hits its target, there is a chance that your next 2 attacks within 15 seconds will become critical. (This effect can only be triggered once every 30 seconds.)
|
No
|
|
Walker Spirit
|
45
|
N/A
|
N/A
|
Instant
|
3 Minutes
|
Awakens the spirit of the Oak Walker within you, temporarily increasing your movement speed by 50% and your dodge rate by 50% for 10.0 seconds.
|
+2.5% speed and dodge per level
|
|
Together
|
50
|
50 Energy
|
50
|
Instant
|
120 Seconds
|
Immediately inflicts 300% main hand weapon DPS to your target and simultaneously increases the damage dealt by you and your pet by 10% for 15 seconds.
|
[edit]
Warden / Scout
(Scout/Warden)
A unique combination in that one of the elite skills is the ability to earn a new pet! Able to pull enemies out of a group with Anti-Magic Arrow, it also provides mana regeneration. Beast Tamer flat out increases your pet's critical hit and dodge chance. Secret Agreement allows your weapon damage to be boosted, along with your centaur pet to have increased damage overall. Morale Boost increases your allies damage for a short time. Sacrifice is a convenient life-saver, although it expends a great ally in the process.
| Icon |
Skill Name |
Lvl |
Consume |
Range |
Cast Time |
Cooldown |
Skill Effect |
Upgradeable
|
|
Anti-Magic Arrow
|
15
|
30 focus
|
230
|
Instant
|
6 sec
|
Inflicts 70% ranged weapon DPS and may (30% chance) restore 25 of your mana (Requires ranged weapon)
|
4.2% ranged weapon DPS and 5 mana restore / lvl
|
|
Beast Tamer
|
20
|
N/A
|
N/A
|
Passive
|
N/A
|
Increase your pet's critical hit rate by 30 and dodge rate by 35.
|
+6.6 crit hit rate and +4.38 dodge rate / lvl
|
|
Untamable
|
25
|
40 focus
|
50
|
Instant
|
4 sec
|
Inflicts 100%... 502% main hand weapon physical DPS on the target.
|
+6% / lvl
|
|
Summon Chiron the Centaur
|
30
|
15% MP
|
Self
|
8 seconds
|
None
|
Summons the centaur Chiron to help you in battle.
|
No
|
|
Centaur's Arrow
|
30
|
20 energy
|
250
|
2 seconds
|
None
|
An arrow infused with the strength of centaurs. Inflicts 35* physical damage on the target. If missed, it will increase Chiron's Critical Physical Hit Rate by 200** until it delivers a critical hit. (This is a pet skill). Can only be used when you have the Chiron the Centaur pet summoned.
|
+8.4*, +200**
|
|
Secret Agreement
|
35
|
N/A
|
N/A
|
Passive
|
None
|
Permanently increases your melee weapon damage by 5...20%* and all damage caused by Chiron the Centaur by 10...40%**.
|
+0.3%*, +0.6%**
|
|
Morale Boost
|
40
|
35 Focus
|
N/A
|
Instant
|
Cooldown 90 Seconds
|
Temporarily increases your and your party members’ physical damage by 30 + 2%* and magical damage by 20 + 2%** for 30 seconds.
|
+2.1 +.14%*, +1.4 +.14%**
|
|
Valiant Shot
|
45
|
30 energy
|
250
|
2 sec
|
6 sec
|
Inflicts 45.0 damage. Upon hitting a target, it may raise the physical attack power of the pet and master by 8.0% for 15 seconds. (This effect can only be triggered once every 25 seconds.)
|
+8.1 / lvl
|
|
Sacrifice
|
50
|
?
|
?
|
Instant
|
180 Seconds
|
Sacrifices your pet to restore 50% HP and 50% MP. However, you will not be able to summon any pets for 30 seconds.
|
No
|
[edit]
Warden / Warrior
(Warrior/Warden)
A unique class in that this combo does not heavily rely on the warden pet for its attacks. Ire is a unique skill in that turns the focus of your target towards yourself. Immortal Power is a fantastic buff that provides immunity to three attacks within 15 seconds. Unique to the Warden/Warrior combo is Resilience of Life, which grants you the ability to equip plate armor as well as reducing the amount of damage received from monster attacks by 5%.
| Icon |
Skill Name |
Lvl |
Consume |
Range |
Cast Time |
Cooldown |
Skill Effect |
Upgradeable
|
|
Double Chop
|
15
|
10 MP**
|
50
|
Instant
|
3.0 seconds
|
Inflicts 60...281.1%* main hand weapon DPS twice. (Each skill level adds to aggro)
|
+3.3%*, +1 MP cost from levels 2-50, +2 MP cost from levels 51-67**
|
|
Beast Chop
|
20
|
20 rage
|
50
|
Instant
|
7.0 seconds
|
Inflicts 90...451.8% main hand weapon DPS and a Beast Sigil for 7.0 seconds. (Each skill level adds to aggro)
|
+5.4%
|
|
Ire
|
25
|
35 MP
|
50
|
Instant
|
30.0 Seconds
|
Forces the target to turn towards you for 5 seconds.
|
None
|
|
Immortal Power
|
30
|
35 MP, 2% MP
|
Self
|
Instant
|
2 Minutes
|
Immortal power flows from the deepest recesses of your being. You can withstand Received Physical Damage and Received Magical Damage three times over the course of 15.0 seconds.
|
None
|
|
Pulse Mastery
|
35
|
20 Rage
|
50
|
Instant
|
None
|
You can only cast it on targets with a Beast Sigil. Causes 110...552.2% main weapon DPS to the target and for 15.0 seconds, aggro created by attacks is increased by 10%, and the Beast Sigil is removed.
|
+6.6%
|
|
Resilience of Life
|
40
|
N/A
|
N/A
|
Passive
|
N/A
|
Allows you to equip plate armor, and also reduces the damage received from monsters by 5%.
|
None
|
|
Will Attack
|
45
|
20 MP**
|
75
|
Instant
|
5 Seconds
|
Inflicts 80...401.6%* main hand weapon DPS to the targets in range and decreases the targets' attack damage by 10% for 7.0 seconds.
|
+4.8%*, +2 MP cost from levels 2-50, +4 MP cost from levels 51-67**
|
|
Coat of Arms
|
50
|
35MP + 2%MP
|
200
|
Instant
|
3 Minutes
|
When you cast Coat of Arms on a friendly party member, it increases your and the friendly member's physical and magical defense by 30% for 20 seconds.
|
None
|