Warrior

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The Warrior


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The Warrior
No warrior would ever back away from an honorable fight.

They are skilled in the use of the deadliest weapons and always strive to become better and stronger. They are proficient in all close combat techniques so that they can emerge gloriously from the toughest of struggles.

Every victory though has to be earned in an honorable way. Attacks from behind an opponent’s back and other unfair means are taboo. The prospect of an upcoming fight does not arouse fear in the heads of the sturdy warriors, but instills a sense of honor and the will to victory.

Warriors do not care about their enemies, because they aim to surpass themselves in each battle.

Abilities and Skills

Warriors are truly masters in the use of arms, and can handle every close combat weapon while also being able to wear all kinds of armors, even magnificent chain mail.

Driven by their battle rage they try to upset the enemy with special combinations of strikes and blows and to increase the momentum of their attacks.

They can also channel their rage into passive abilities to strengthen themselves or to provoke opponents and to scare them with an impressive display of their fury – so terrifying that weaker minds take flight in panic.

Ultimately the class combinations broaden their skills into various arrays. To inflict massive physical damage in close combat will always remain their primal strength though.

Skilled warriors keep the overall situation in mind at all times and know when they can break loose in battle, draw the wrath of their enemies upon themselves or take a back seat.

Equipment

Warrior Equipment Choices

The Warrior excels in the use of all martial weapons, bearing massive two handed weapons as readily as a combination of weapon and shield. Seeking battle on the front line, these combatants rely on medium and light armors to protect them from enemy blows while allowing them improved movement and maneuverability in a fight; though unable to take as much punishment as those wearing heavy plate armors, the Warrior makes up for this discrepancy with a lust for battle unmatched by other classes.

Dual Class Options

Warrior/Scout

Warrior/Scout

The Warrior/Scout combination favors two-handed weapons in close range and adds more skills to the Scout's ranged skills. Warrior/Scouts gain a powerful close-range strike, a ranged stun, a buff to the Moon Cleave skill, a ranged strike that complement Warrior rage generation, and a ranged strike that does the same but is based off of weapon DPS.

Warrior/Rogue

Warrior/Rogue

The Warrior/Rogue elite skills don't affect a character's play style that much. One skill changes the functionality of Shadowstab's bleed effect; another increases the warrior's base movement speed. Blood Dance gives characters another powerful attack that costs HP while Frenzied Attack acts as powerful but risky damage-increasing cooldown. Keen Attack is another combo skill, usable when the target is Vulnerable, striking twice for a large amount of damage.

Warrior/Mage

Warrior/Mage

The Warrior/Mage combination complements the Warrior's play style by taking advantage of a mana pool that often sees little use. It supplies a highly-damaging weapon skill that buffs magic damage done, a strong melee-range elemental-damage strike, a PVP-oriented cooldown, a ranged, long-cooldown nuke, and the ability to imbue the Warrior's weapon to cause wind damage with every hit.

Warrior/Priest

Warrior/Priest

The Warrior/Priest combination is fairly eclectic. It features a desperation cooldown, an interrupting ability , a buff to the Magic Barrier skill, an ability to convert health directly into rage, and a high damage attack used when the target is Weakened.

Warrior/Knight

Warrior/Knight

The Warrior/Knight combination complements the Warrior's tanking abilities, giving them a ranged pulling ability, a potentially consistent blocking buff, a potent PVP-oriented cooldown, a potent damage/threat building skill, and additional rage generation.

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