Warrior/Skills

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Image:Warrior_Icon.png



Warrior skills showcase their abilities as up-front melee combatants, allowing them to specialize in one-handed or two-handed weapons with corresponding combo trees and AOE abilities depending on weapon size and type. They also have a few tank-oriented abilities to boost survivability and aggro-handling.

Warrior Elite Skills generally focus on how best to specialize the niche provided by their secondary class and where to spend their TP.

Image:Classicon_warrior.png Warrior General

Icon Skill Name Level Rage Cost Range Cast Time Cooldown Skill Effect
Equip Axe 1 N/A N/A Passive N/A Can equip 1-H axes.
Slash 1 25 50 Instant None Inflicts ( 80%...200%...344% ) (+4.8% per skill level) main hand weapon DPS to the target with an additional chance to add Bleed effect. (Bleed effect only with equipped axe or sword.)
Enraged 4 None Self Instant 40 seconds Immediately increase rage by 20 points.
Whirlwind 10 50  ??? Instant 30 seconds Whirling in place you cause ( 70%...175%...301% ) (+4.2% per skill level) main hand weapon DPS to the targets within range.
Berserk 12 25 Self Instant 1 minute Increases attacks by ( 3%...18%...36% ) (0.6% per skill level) and decreases defense by ( 3%...18%...36% ) (+0.6% per skill level) for 30.0 seconds.
Defensive Formation 16 25 Self Instant 2 minutes Increases defense of all group members by ( 500...3000...6000 ) (+100 per skill level) and decreases offense by ( 5%...30%...60% ) (+1.0% per skill level) for 60.0 seconds.
Brute Strength 20 N/A N/A Passive N/A Increases strength by ( 10...35...65 ) (+1.0 per skill level) points.

Image:Classicon_warrior.png Warrior Primary Only

Icon Skill Name LvL Rage Cost Range Cast Time Cooldown Skill Effect
Frenzy 1 None Self Instant 5 minutes Greatly increases attack speed, accuracy, and damage for 15.0 seconds.
Probing Attack 2 20 50 Instant 4.0 seconds Causes ( 70%...175%...301% ) (+4.2% per upgrade) main hand weapon DPS and can make the target Vulnerable.
Open Flank 2 10 50 Instant None When the target is Vulnerable this brute force attack causes ( 110%...275%...473% ) (+6.6% per upgrade) main hand weapon DPS to the target and Weakens it.
Tactical Attack 4 15 50 Instant 5 seconds Causes ( 45%...112.5%...193.5% ) (+2.7% per upgrade) main hand weapon DPS and additional damage if target is affected by a bleed effect caused by Slash. (Requires a two-handed weapon.)
Thunder 6 15 50 Instant 15 seconds To be used when the target is in Weakened state. Causes ( 130%...325%...559% ) (+7.8% per skill level) main hand weapon DPS with an additional ( 2...4...6.4 ) (+0.08 per upgrade) second stun. (Requires a one-handed weapon.)
Feint 10 None 50 Instant 2 seconds After the enemy dodges, ( 80%...180%...300% ) (+4.0% per upgrade) main hand weapon DPS are once inflicted on the target.
Surprise Attack 14 None 150 Instant 12 seconds The Surprise Attack causes ( 16.4...98.9...197.9 ) (+3.3 per upgrade) physical damage, additionally Knocking down the target. (Must have a distance of at least 60 from the target.)
Taunt 18 None 50 Instant 25 seconds Forces the target to turn towards you for ( 5...11.25...18.75 ) (+0.25 per upgrade) seconds.
Moon Cleave 22 50 Self Instant 30 seconds Attack multiple targets within range three times. Each attack inflicts ( 40%...100%...172% ) (+2.4% per upgrade) main hand weapon DPS. (Requires a two-handed weapon)
Shout 26
(Requires
Surprise
Attack +20)
30 Self Instant 2 minutes Stuns up to five targets in a range of 90 for 3.0 seconds.
One-Hand Weapon Master 28 N/A N/A Passive N/A Increases damage with one-handed swords, axes, or hammers by ( 5%...22.5%...43.5% ) (+0.7% per upgrade).
2-H Weapon Master 30 N/A N/A Passive N/A Increases damage with 2-H swords, axes, or hammers by ( 5%...20%...38% ) (+0.6% per upgrade).
Terror 32 30 90 Instant 45 seconds Force an enemy to flee for ( 4...9...15 ) (+0.2 per upgrade) seconds.
Aggressiveness 34 None Self Instant 3 minutes Enhances speed of rage increase by ( 20%...45%...75% ) (+1.0% per upgrade) for 30.0 seconds.
Survival Instinct 36 None Self Instant 5 minutes Can only be used when HP is below 25%. Increases defense by ( 25%...55%...91% ) (+1.2% per upgrade), raises the chance of dodging by ( 5%...10%...16% ) (+0.2% per upgrade) and increases parry rate by ( 5%...10%...16% ) (+0.2% per upgrade) for 30.0 seconds.
Group Taunt 38 None Self Instant 5 minutes Taunts most targets within range to target the player; lasts ( 4...9...15 ) (+0.2 per upgraded) seconds.
Blasting Cyclone 40 35 Self Instant 12 seconds Causes ( 100%...225%...375% ) (+5.0% per upgrade) main hand weapon DPS to multiple targets within range and Knocks targets down.






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